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Required Level[]

To welcome:
Wart
Wart
To welcome:
Sir Ector
Sir Ector
To welcome:
Madam Mim
Madam Mim
Finish
Merlin 2 3 4 5
Wart 3 4 5
Sir Ector 3 4
Madam Mim 3

Act 3: Fantasyland (The Sword in the Stone)[]

List Format:

Table Format:
Kingdom Quest
Welcome a Wizard
- Welcome a Character Welcome Merlin - Magic 30,000 - 6s
Kingdom Quest
Mind your Latin!
- Merlin Lvl 1 - Use Magic - 60m
Kingdom Quest
Whoso Pulleth...
(Required for Abra-ca-What?)
- Build an Attraction Build The Sword in the Stone - Magic 75,000 - 2h
Kingdom Quest
The King Returns?
(Prerequisite You Rang?)
- Merlin Lvl 1 - Business with the Sword - 4h
Kingdom Quest
You Rang?
(Required for The King Returns?)
- Merlin Lvl 1 - Check His Messages - 2h
Kingdom Quest
Just as Soothsaid!
(Prerequisite Abra-ca-What?)
- Merlin Lvl 2 - Wait by the Sword - 6h
Kingdom Quest
Abra-ca-What?
(Prerequisite Whoso Pulleth...)
(Required for Just as Soothsaid!)
- Merlin Lvl 2 - Use New Magic - 4h
Kingdom Quest
Welcome a (Former) Squire
- Welcome a Character Welcome Wart - Magic 64,000 - 6s
Kingdom Quest
The King Has... Left
- Wart Lvl 1 - Run Around the Kingdom - 60m
Kingdom Quest
Tourna-What?!
(Required for If You Can Dream It...)
- Wart Lvl 2 - Run to the Sword - 2h
Kingdom Quest
Magical Meditations
(Prerequisite Like Old Times)
- Merlin Lvl 3 - Ponder at the Sword - 4h
Kingdom Quest
Like Old Times
(Required for Magical Meditations)
- Wart Lvl 2 - Play Pretend - 2h
Kingdom Quest
No, YOU!
(Prerequisite If You Can Dream It...)
- Wart Lvl 3 + Merlin Lvl 3 - Discuss at the Sword - 8h
Kingdom Quest
If You Can Dream It...
(Prerequisite Tourna-What?!)
(Required for No, YOU!)
- Merlin Lvl 3 - Use Imaginative Magic - 6h
Kingdom Quest
Welcome a Foster Father
- Welcome a Character Welcome Sir Ector - Magic 108,000 - 6s
Kingdom Quest
Surprise!
- Sir Ector Lvl 1 - Look for Wart - 2h
Kingdom Quest
Tourn, Tourn, Tourn...
(Required for Long Runs the King!)
- Sir Ector Lvl 1 - Prepare the Carrousel - 4h
Kingdom Quest
Here's the Pitch...
(Prerequisite Knight vs. Kitchenware)
- Merlin Lvl 4 + Wart Lvl 3 - Show Off Its Good Points! - 6h
Kingdom Quest
Knight vs. Kitchenware
(Required for Here's the Pitch...)
- Sir Ector Lvl 2 - Tangle with Magic - 4h
Kingdom Quest
Warts and All
(Prerequisite Long Runs the King!)
- Sir Ector Lvl 3 + Wart Lvl 4 - Argue at the Carrousel! - 10h
Kingdom Quest
Long Runs the King!
(Prerequisite Tourn, Tourn, Tourn...)
(Required for Warts and All)
- Wart Lvl 4 - Get Nervous Energy Out - 8h
Kingdom Quest
Welcome a Witch
- Welcome a Character Welcome Madam Mim - Magic 180,000 - 6s
Kingdom Quest
A Pinch of Bat Gizzard...
- Madam Mim Lvl 1 - Work Her Dark Magic - 2h
Kingdom Quest
How Many Paces?
(Required for He's a Natural!)
- Merlin Lvl 5 + Madam Mim Lvl 1 - Duel at the Carrousel! - 4h
Kingdom Quest
Not Mim-possible...
(Prerequisite Head Start)
- Wart Lvl 5 + Sir Ector Lvl 3 - Plan at the Carrousel! - 8h
Kingdom Quest
Head Start
(Required for Not Mim-possible...)
- Madam Mim Lvl 2 - Start Gloating Early - 6h
Kingdom Quest
Let the Games Begin!
(Prerequisite He's a Natural!)
- Merlin Lvl 5 + Wart Lvl 5 - Meet at the Carrousel!! - 12h
- Sir Ector Lvl 4 + Madam Mim Lvl 3 - Just Leave Her Like That! - 12h
Kingdom Quest
He's a Natural!
(Prerequisite How Many Paces?)
(Required for Let the Games Begin!)
- Sir Ector Lvl 4 - Look Prank-able - 10h