Act 4: Frontierland[]
- Barn-Storming Session
- Lvl 6 - Think Up New Ideas! - 60m
- Hamm with a Plan
- Lvl 6 - Schemin' Time - 12h
- Hark!
- Lvl 6 - Find the Source! - 24h
- Welcome a Steed
- Welcome Bullseye - 150,000 - 6h
- To the Wild West!
- Unlock Middle Right of Frontierland - 250,000 - 60s
- A Change of Scenery
- Lvl 7 + Lvl 2 - Explore New Lands! - 4h- The Road Ahead...
- Lvl 3 - Scout Out the Kingdom - 4h- Welcome (Another) Duck
- Welcome Ducky - 300,000 - 12h- Year of the Duck
- Lvl 1 - Look for Kids - 8h- Welcome (Another) Rabbit
- Welcome Bunny - 600,000 - 24h- Two Peas in a Plush Pod
- Lvl 1 + Lvl 2 - Keep Bantering - 12h
- Two Peas in a Plush Pod
- Welcome (Another) Rabbit
- Year of the Duck
- Welcome (Another) Duck
- The Road Ahead...
- A Knight in Kneed
- Lvl 7 + Lvl 8 - To the Barn! - 6h
- Changing the Tune
- Lvl 7 + Lvl 7 - Dance and Sing! - 4h
- Lvl 8 + Lvl 3 - Dance Away the Noise - 8h
- Fearing the Wurst
- Lvl 6 + Lvl 6 - A Playful Duel - 2h
- New Horizons
- Lvl 7 + Lvl 3 - Ride Out Together - 24h
- Welcome a Man-Cub (Requires Back to Work!!!)
- Welcome Mowgli - 150,000 - 12h
- Man-Cub on a Mission
- Lvl 1 - Search for Answers - 8h
- Wake-Up Call
- Lvl 1 - Rally Friends - 12h
- Blazing a Trail
- Unlock Top Right of Toontown - 500,000 - 24h
- Over Here!!!
- Lvl 2 - Keep a Lookout for Friends - 12h
- Welcome a Panther
- Welcome Bagheera - 250,000 - 6h
- Something in the Air...
- Lvl 2 - Help Track - 8h
- Lvl 1 - Track a Familiar Scent - 2h
- Running Water
- Build Jungle River Drift - 100,000 - 4h
- Panther Knows Best
- Lvl 1 + Lvl 3 - To the Jungle - 8h- Panther on the Prowl (Required for Cool It, Cat! [▽ 1])
- Lvl 2 - Find Shere Khan - 24h
- Panther on the Prowl (Required for Cool It, Cat! [▽ 1])
- A Cub Concealed
- Lvl 3 - Hide in the Jungle - 4h
- I Spy With My Little Eye...
- Lvl 3 - Try and Spot Shere Khan - 2h
- Welcome a Papa Bear
- Welcome Baloo - 300,000 - 12h
- Cool It, Cat! (Prerequisite Panther on the Prowl [△ 1])
- Lvl 1 + Lvl 2 - Loosen Up - 2h
- Baloo, Where Are You?
- Lvl 4 - Call For Baloo - 12h
- Bear Your Feelings
- Lvl 1 + Lvl 4 - Chat Along the River - 6h
- Cat Fight
- Lvl 3 - Search the Jungle - 12h
- A Bear Necessity
- Build Baloo's Oasis - 250,000 - 12h
- Take Five
- Lvl 2 + Lvl 4 - Relax at an Oasis - 2h- Grin and Bear It (Required for Catch a Tiger Off Guard [▽ 2])
- Lvl 3 - Distract Shere Khan - 24h
- Grin and Bear It (Required for Catch a Tiger Off Guard [▽ 2])
- On His Own
- Lvl 4 - My Own Search - 4h
- Snake's Eye View
- Build Kaa's Jungle Gym - 350,000 - 24h
- Waking the Snake
- Lvl 5 - Talk to Kaa - 8h
- Lighting the Way
- Unlock Top Center of Frontierland - 650,000 - 24h
- Shere-ing of Grievances
- Unlock Mowgli #5 + Shere Khan - Face Shere Khan - 12h
- Catch a Tiger Off Guard (0/40) (Prerequisite Grin and Bear It [△ 2])
- Lvl 6 - Defeat Shere Khan - 2h
- Lvl 5 - Defeat Shere Khan - 2h
- Lvl 4 - Defeat Shere Khan - 2h
- Lvl 1 - Defeat Shere Khan - 2h
- The Wildest Party Around!
- Lvl 5 - Pick Some Fruit - 4h
- Lvl 4 - Spruce Up the Oasis - 12h
- Lvl 4 - Find Water - 24h- Welcome a Tiger
- Welcome Shere Khan - 820,529 - 24h
- Welcome a Tiger
- What's Mine Is Yours
- Build Big Thunder Mountain Railroad - 500,000 - 6s
Barn-Storming Session - Lvl 6 - Think Up New Ideas! - 60m |
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Hamm with a Plan - Lvl 6 - Schemin' Time - 12h |
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Hark! - Lvl 6 - Find the Source! - 24h |
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Welcome a Steed - Welcome Bullseye - 150,000 - 6h |
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To the Wild West! - Unlock Middle Right of Frontierland - 250,000 - 60s |
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A Change of Scenery - Lvl 7 + Lvl 2 - Explore New Lands! - 4h |
The Road Ahead... - Lvl 3 - Scout Out the Kingdom - 4h |
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A Knight in Kneed - Lvl 7 + Lvl 8 - To the Barn! - 6h |
Welcome (Another) Duck - Welcome Ducky - 300,000 - 12h |
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Changing the Tune - Lvl 7 + Lvl 7 - Dance and Sing! - 4h - Lvl 8 + Lvl 3 - Dance Away the Noise - 8h |
Year of the Duck - Lvl 1 - Look for Kids - 8h |
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Fearing the Wurst - Lvl 6 + Lvl 6 - A Playful Duel - 2h |
Welcome (Another) Rabbit - Welcome Bunny - 600,000 - 24h |
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New Horizons - Lvl 7 + Lvl 3 - Ride Out Together - 24h |
Two Peas in a Plush Pod - Lvl 1 + Lvl 2 - Keep Bantering - 12h |
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Welcome a Man-Cub (Requires Back to Work!!!) - Welcome Mowgli - 150,000 - 12h |
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Man-Cub on a Mission - Lvl 1 - Search for Answers - 8h |
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Wake-Up Call - Lvl 1 - Rally Friends - 12h |
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Blazing a Trail - Unlock Top Right of Toontown - 500,000 - 24h |
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Over Here!!! - Lvl 2 - Keep a Lookout for Friends - 12h |
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Welcome a Panther - Welcome Bagheera - 250,000 - 6h |
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Something in the Air... - Lvl 2 - Help Track - 8h - Lvl 1 - Track a Familiar Scent - 2h |
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Running Water - Build Jungle River Drift - 100,000 - 4h |
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Panther on the Prowl (Required for Cool It, Cat!) - Lvl 2 - Find Shere Khan - 24h |
Panther Knows Best - Lvl 1 + Lvl 3 - To the Jungle - 8h |
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A Cub Concealed - Lvl 3 - Hide in the Jungle - 4h |
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I Spy With My Little Eye... - Lvl 3 - Try and Spot Shere Khan - 2h |
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Welcome a Papa Bear - Welcome Baloo - 300,000 - 12h |
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Cool It, Cat! (Prerequisite Panther on the Prowl) - Lvl 1 + Lvl 2 - Loosen Up - 2h |
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Baloo, Where Are You? - Lvl 4 - Call For Baloo - 12h |
Lady and the Tramp Storyline (Act 4) |
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Bear Your Feelings - Lvl 1 + Lvl 4 - Chat Along the River - 6h |
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Cat Fight - Lvl 3 - Search the Jungle - 12h |
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A Bear Necessity - Build Baloo's Oasis - 250,000 - 12h |
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Grin and Bear It (Required for Catch a Tiger Off Guard) - Lvl 3 - Distract Shere Khan - 24h |
Take Five - Lvl 2 + Lvl 4 - Relax at an Oasis - 2h |
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On His Own - Lvl 4 - My Own Search - 4h |
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Snake's Eye View - Build Kaa's Jungle Gym - 350,000 - 24h |
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Waking the Snake - Lvl 5 - Talk to Kaa - 8h |
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Lighting the Way - Unlock Top Center of Frontierland - 650,000 - 24h |
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Shere-ing of Grievances - Unlock Mowgli #5 + Shere Khan - Face Shere Khan - 12h |
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Catch a Tiger Off Guard (0/40) (Prerequisite Grin and Bear It) - Lvl 6 - Defeat Shere Khan - 2h - Lvl 5 - Defeat Shere Khan - 2h - Lvl 4 - Defeat Shere Khan - 2h - Lvl 1 - Defeat Shere Khan - 2h |
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The Wildest Party Around! - Lvl 5 - Pick Some Fruit - 4h - Lvl 4 - Spruce Up the Oasis - 12h - Lvl 4 - Find Water - 24h |
Welcome a Tiger - Welcome Shere Khan - 820,529 - 24h |
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Thrills and Thunder |
What's Mine Is Yours - Build Big Thunder Mountain Railroad - 500,000 - 6s |
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Main Storyline Walkthrough/Act 5 |
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