Pirates of the Caribbean Storyline (Act 2)

Requirements

 * Welcomed Buzz Lightyear
 * Cleared the Curse in front of Space Mountain

Act 2: Tomorrowland (Pirates of the Caribbean)
- Welcome Will Turner 7,500 - Build Tortuga Tavern 15,000 - Welcome Elizabeth Swann 17,500
 * Welcome a Blacksmith (2h)
 * Lay of the Land (60m)
 * Best of Blacksmiths, Pt, 1 (2h)
 * Informal Information Gathering (6h)
 * Tavern Talk (2h)
 * Best of Blacksmiths, Pt, 2 (4h)
 * Welcome a Governor's Daughter (4h)
 * A Ship to Sail (4h)
 * Display of Skills (8h)
 * To the Tavern for News (6h)
 * Pirates Together, Pt. 1 - Pt. 2 (8h)
 * Find a Crew (6h)
 * A Pirate's Life for Me, Pt. 1 - Pt. 4 (11h)

Act 5: Adventureland (Pirates of the Caribbean)
- Welcome Captain Barbossa 150,000 - Welcome Tia Dalma 300,000 - Build Pirates of the Caribbean 500,000
 * Changing Course (8h)
 * Welcome a Sea Dog (12h)
 * Name Your Price (4h)
 * Uncharted Waters (2h)
 * Yo Ho! (12h)
 * Adventure Beckons... (8h)
 * Beyond the Horizon (12h) 350,000
 * Welcome a Tempest (24h)
 * The Claw-Cast Forecast (4h)
 * Reply Hazy, Try Again (4h)
 * Witch of the Waters (8h)
 * Hear Me Out... (12h)
 * Keep a Weather Eye Open... (24h)
 * Full Sail! (12h)

Jack Sparrow Storyline

 * A Pirate's Skill, Pt. 1 - Pt. 3 (9h)
 * Hiding from Trouble (8h)
 * Catch Up with Dear Will (8h)
 * Hide around the Corner (2h)
 * In Search of Answers (4h)
 * Old Frenemies (4h)
 * Spirited Negotiations (12h)

Davy Jones Storyline

 * Today's Special: Octopus (12h)
 * Fugue State (4h)
 * It's Not You, It's Me (8h)