Module:ECR

--[=[ -- LUA script to get Enchanted Chests Rewards -- --]=]

local p = {}

local chestData = mw.loadData( 'Module:EnchantedChest/data' ) local availableData = mw.loadData( 'Module:Available/data' ) local cData = mw.loadData( 'Module:ItemCollection/data' )

local util = require('Module:Utility') local RARITY = require("Module:Rarity").rarity local EC = require("Module:EC").getEC local TOK = require("Module:CharacterToken") local CHEST = require("Module:EnchantedChest").getChest local COLL = require("Module:ItemCollection").getCollection local date = require("Dev:Date")

local bubbles = {}

local function addItem(data) local dataUnknown = {data["Unknown"] or ""} local dataCommon = {data["Common"] or ""} local dataUncommon = {data["Uncommon"] or ""} local dataRare = {data["Rare"] or ""} local dataEpic = {data["Epic"] or ""} local dataLegendary = {data["Legendary"] or ""}

local raTok = "" local rbTok = ""

if data["T"] and data["T"][1] then for tCh in mw.text.gsplit(data["T"][1], "%s*$%s*") do raTok = TOK.getToken({(tCh .. ",2"), "R"}) rbTok = TOK.getToken({(tCh .. ",3"), "R"})

local tOut = "$" .. tCh

if raTok == "common" then table.insert(dataCommon, (tOut .. ",2 #" .. (data["T"][2] or "1"))) elseif raTok == "uncommon" then table.insert(dataUncommon, (tOut .. ",2 #" .. (data["T"][3] or "1"))) elseif raTok == "rare" then table.insert(dataRare, (tOut .. ",2 #" .. (data["T"][4] or "1"))) elseif raTok == "epic" then table.insert(dataEpic, (tOut .. ",2 #" .. (data["T"][5] or "1"))) elseif raTok == "legendary" then table.insert(dataLegendary, (tOut .. ",2 #" .. (data["T"][6] or "1"))) end

if rbTok == "common" then table.insert(dataCommon, (tOut .. ",3 #" .. (data["T"][2] or "1"))) elseif rbTok == "uncommon" then table.insert(dataUncommon, (tOut .. ",3 #" .. (data["T"][3] or "1"))) elseif rbTok == "rare" then table.insert(dataRare, (tOut .. ",3 #" .. (data["T"][4] or "1"))) elseif rbTok == "epic" then table.insert(dataEpic, (tOut .. ",3 #" .. (data["T"][5] or "1"))) elseif rbTok == "legendary" then table.insert(dataLegendary, (tOut .. ",3 #" .. (data["T"][6] or "1"))) end end end

local tRarity = {} table.insert(tRarity, {"Legendary", table.concat(dataLegendary)}) table.insert(tRarity, {"Epic", table.concat(dataEpic)}) table.insert(tRarity, {"Rare", table.concat(dataRare)}) table.insert(tRarity, {"Uncommon", table.concat(dataUncommon)}) table.insert(tRarity, {"Common", table.concat(dataCommon)}) table.insert(tRarity, {"Unknown", table.concat(dataUnknown)})

return tRarity end

local function chItems(inStr) local tIn = mw.text.split(inStr, "%s*%$%s*") local tOut = {} for idx = 1, #tIn do		local tt = mw.text.split(tIn[idx], "%s*#%s*") if tt[1] ~= "" then if not tt[2] or tt[2] == "" then tt[2] = 1 end table.insert(tOut, tt) end end return tOut end

local function oneItem(item, count, size) nCount = count or 0 if nCount == 0 then return "" end

local conv = { ["ch"] = "cp", ["cos"] = "cp", }

local tItem = {"", (" " .. nCount), " ",			"", "",			" ",	}

local iName = item local iData = cData.Items[iName]

if item:match("Chests") then tItem[1] = CHEST({iName, (size or 35)}) tItem[4] = CHEST({item, "L"}) elseif iData and iData[2] then local isize = size or 45 isize = isize + 5 local iDisp = iName:gsub("^([^%(]-)%/([^%(]-)$", "%2") local fname = iName:lower:gsub("[':%,%.]", ""):gsub(" ", "_") if iData[2] == "pf" then fname = fname:gsub("_float$", "") else fname = fname:gsub("^([^%(]-)%/([^%(]-)$", "%1-%2") end

local tItemData = {"", "", ""							}		if cData["Items"][item]["C"] and cData["Categories"][cData["Items"][item]["C"]] then local category = cData["Items"][item]["C"] tItemData[1] = '' local csize = 25 if isize == 47 then csize = 22 end tItemData[15] = ' ' tItem[3] = ' ' end tItem[1] = table.concat(tItemData) tItem[2] = "" tItem[4] = table.concat({"", (iDisp or iName), ""}) elseif item:match("^EC") then tItem[1] = EC({item, nil, nil, "E", (size or 35)}) tItem[4] = EC({item, "L", S=(nCount == "1")}) else tItem[1] = TOK.getToken({item, (size or 35)}) tItem[4] = TOK.getToken({item, "L"}) if nCount ~= "1" then tItem[5] = "s" end end

if size then return tItem[1] else return table.concat(tItem) end end

local function colItem(iNumb, tNumb, aNumb, item) local tOut = {}

if iNumb == 1 then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, '\n| colspan="2"|') elseif iNumb == 2 then if aNumb == (tNumb - 1) then table.insert(tOut, '\n|\n| colspan="2"|') table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) elseif aNumb == tNumb then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) table.insert(tOut, '\n| colspan="2"|\n|') end elseif iNumb == 3 then if aNumb == (tNumb - 2) then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) elseif aNumb == (tNumb - 1) then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) elseif aNumb == tNumb then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) table.insert(tOut, '\n| colspan="2"|') end elseif iNumb == 4 then if aNumb == (tNumb - 3) then table.insert(tOut, '\n|\n| colspan="2"|') table.insert(tOut, item) elseif aNumb == (tNumb - 2) then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) elseif aNumb == (tNumb - 1) then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) elseif aNumb == tNumb then table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) table.insert(tOut, '\n|') end else table.insert(tOut, '\n| colspan="2"|') table.insert(tOut, item) end

return table.concat(tOut) end

function getBubbles(data) local tOut = {} local item = "" local k = 1

for rarity, v in pairs(data) do		if k == 1 then item = v[1] or v[2] or v[3] table.insert(tOut, (' ')) elseif k == 2 then item = v[1] or v[2] or v[3] table.insert(tOut, (' ')) elseif k == 3 then item = v[3] or v[2] or v[1] table.insert(tOut, (' ')) break end k = k + 1 end

return table.concat(tOut) end

function p.getECR(frame) local tArgs = util.getArgs(frame)

local pagename = tArgs[1] or mw.title.getCurrentTitle.baseText local cName = mw.ustring.gsub(pagename, " Chests", "") local tOut = {} local cSection = {} local firstDate = "2016/01/01" local today = os.date("%Y/%m/%d %H:%M:%S") local allcoll = "" if chestData[cName] then for k, v in pairs(chestData[cName]) do			if v ~= true and v["R"] then local cNumb = v[1] or 0 local lastDur = nil if cName == "Legendary" then cNumb = "2016/01/01" aData = availableData["Chests"]["Legendary Chests"][k] if aData then if (aData[1] .. util.dayStart) <= today then cNumb = aData[1] if firstDate <= aData[1] then firstDate = aData[1] end lastDur = util.strDate(aData[1], aData[2]) else cNumb = date(firstDate):adddays("-1"):fmt("%Y/%m/%d %H:%M:%S") end else cNumb = "2016/01/01" end end table.insert(cSection, {cNumb, k, v, lastDur}) end end

table.sort(cSection, function(a,b) return a[1] > b[1] end)

for _, cItem in pairs(cSection) do if chestData[cName][1] and availableData["Chests"][cName .. " Chests"][cItem[2]] and availableData["Chests"][cName .. " Chests"][cItem[2]][4] and availableData["Chests"][cName .. " Chests"][cItem[2]][1] and ((availableData["Chests"][cName .. " Chests"][cItem[2]][1] .. util.dayStart) >= today) then table.insert(tOut, "") else local tCard = {} local tTable = {} local tRarity = {} bubbles[cItem[2]] = {} local ecData = cItem[3]

local sName = cItem[2]:gsub(" ", "_")

table.insert(tTable, '{| class="dmk-chests mw-collapsible mw-collapsed" id="mw-customcollapsible-')			table.insert(tTable, sName)			table.insert(tTable, '" style="text-align: center; line-height: 1.0; display: unset;"\n! id="')			table.insert(tTable, cItem[2])			table.insert(tTable, '" colspan="10" style="background: linear-gradient(#14bfe4 5%,#2866ce 100%); border-radius: 20px 20px 0 0; height: 35px; color: white; text-shadow: 1px 2px 3px #030d9d;"| Contents  \n|- style="height: 0px;"|\n||||||||||||||||||||')

if ecData["S"] then table.insert(tTable, '\n|-\n! colspan="10"|⸺⸺⸺ Only at ') table.insert(tTable, (ecData["S"][1] or "?")) table.insert(tTable, '% Special Chance  ⸺⸺⸺ ') tRarity = addItem(ecData["S"])

for _, item in pairs(tRarity) do				   if item[2] ~= "" then table.insert(tTable, '\n|-\n! colspan="10" style="padding: 5px;"|') table.insert(tTable, RARITY({item[1], "ECR"})) table.insert(tTable, '\n|-')

item[2] = chItems(item[2])

local tItems = {} local tNo = "" local rNo = "" for No, rData in ipairs(item[2]) do						table.insert(tItems, oneItem(rData[1], rData[2])) tNo = No						rNo = No

if not bubbles[cItem[2]]["specialchance"] then bubbles[cItem[2]]["specialchance"] = {} end

local bData = bubbles[cItem[2]]["specialchance"]

if cData["Items"][rData[1]] and not bData[1] then bData[1] = rData[1] elseif rData[1]:match("^EC") and not bData[3] then bData[3] = rData[1] elseif not cData["Items"][rData[1]] and not rData[1]:match("^EC") and not bData[2] then bData[2] = rData[1] end end local iNo = 0 if tNo > 5 then repeat rNo = rNo - 5 iNo = iNo + 1 until rNo < 5 end for i, item in ipairs(tItems) do						if i == 6 or i == 11 then table.insert(tTable, '\n|-') end if i <= (iNo * 5) then table.insert(tTable, '\n| colspan="2"|') table.insert(tTable, item) else table.insert(tTable, colItem(rNo, tNo, i, item)) end end end end table.insert(tTable, '\n|-\n! colspan="10"|⸺⸺⸺⸺ ⸺⸺⸺⸺ ') end

tRarity = addItem(ecData["R"])

for i, item in ipairs(tRarity) do			   if item[2] ~= "" then table.insert(tTable, '\n|-\n! colspan="10" style="padding: 5px;"|') table.insert(tTable, RARITY({item[1], "ECR"})) table.insert(tTable, '\n|-')

item[2] = chItems(item[2])

local tItems = {} local tNo = "" local rNo = "" for No, rData in ipairs(item[2]) do					table.insert(tItems, oneItem(rData[1], rData[2])) tNo = No					rNo = No

if not bubbles[cItem[2]][item[1]:lower] then bubbles[cItem[2]][item[1]:lower] = {} end

local bData = bubbles[cItem[2]][item[1]:lower]

if cData["Items"][rData[1]] and not bData[1] then bData[1] = rData[1] elseif rData[1]:match("^EC") and not bData[3] then bData[3] = rData[1] elseif not bData[2] then bData[2] = rData[1] end end local iNo = 0 if tNo > 5 then repeat rNo = rNo - 5 iNo = iNo + 1 until rNo < 5 end local br = 6 for i, iName in ipairs(tItems) do					if i == br then table.insert(tTable, '\n|-') br = br + 5 end if i <= (iNo * 5) then table.insert(tTable, '\n| colspan="2"|') table.insert(tTable, iName) else table.insert(tTable, colItem(rNo, tNo, i, iName)) end end end end if tArgs[cItem[2]] then table.insert(tTable, '\n|-\n|colspan="10" style="line-height: 1.75; text-align: left;"| Trivia:  ') table.insert(tTable, tArgs[cItem[2]]) end table.insert(tTable, '\n|}\n')

table.insert(tCard, '{| class="card default" style="text-align: center; line-height: normal; border-spacing: 0px; color: white; text-shadow: 1px 2px 3px #030d9d; display: inline-table; margin: 0 0px 10px 0;"\n| style="text-align: right; width: 230px !important; height: 40px; background-size: cover; background-position: top; padding: 10px 15px 0 0;"|') if cName == "Legendary" then table.insert(tCard, COLL({cItem[2], 30})) allcoll = allcoll .. "$" .. cItem[2] end table.insert(tCard, '\n|-\n| style="height: 170px; background-size: cover; background-position: 0 -35px;"| \n') table.insert(tCard, CHEST({cName, 100})) table.insert(tCard, getBubbles(bubbles[cItem[2]])) table.insert(tCard, '  \n|-\n| style="height: 45px; background-size: cover; background-repeat: no-repeat; background-position: 0 -205px; vertical-align: baseline; padding: 0 9px 0 5px;"| ') table.insert(tCard, cItem[2]) table.insert(tCard, ' \n|-\n| style="height: 95px; background-size: cover; background-repeat: no-repeat; background-position: 0 -250px; vertical-align: baseline; padding: 0 10px;"| \n|}\n')

table.insert(tOut, table.concat(tCard)) table.insert(tOut, table.concat(tTable)) end end end if allcoll ~= "" then table.insert(tOut, 1, (COLL({allcoll, "A"}) .. " \n")) end return frame:preprocess(table.concat(tOut)) end

function p.getDATA(frame) local tArgs = util.getArgs(frame) local tItems = tArgs[1] or "" local cSection = tArgs[2] or "" local cName = mw.ustring.gsub(tArgs[1], " Chests", "") or ""

if chestData[cName] and chestData[cName][cSection] then local rarity = chestData[cName][cSection]["R"] local tRarity = addItem(rarity)

for _, item in ipairs(tRarity) do			if item[2] ~= "" then item[2]	= chItems(item[2]) for _, rData in ipairs(item[2]) do tItems = tItems .. "$" .. rData[1] end end end

if chestData[cName][cSection]["S"] then local rarity = chestData[cName][cSection]["S"] local tRarity = addItem(rarity)

for _, item in ipairs(tRarity) do				if item[2] ~= "" then item[2]	= chItems(item[2]) for _, rData in ipairs(item[2]) do tItems = tItems .. "$" .. rData[1] end end end end end

return tItems end

local function getChest(iType, data, cName, pagename, special, old) local tRarity = addItem(data)

for _, item in pairs(tRarity) do		if item[2] ~= "" then item[2] = chItems(item[2]) for _, rData in ipairs(item[2]) do				local iName = rData[1]

if iType == "T" then if pagename == "Collection" or pagename == "Common" or pagename == "Uncommon" or pagename == "Rare" or pagename == "Epic" or pagename == "Legendary" or pagename == "Relic Common" or pagename == "Relic Uncommon" or pagename == "Relic Rare" then iName = iName elseif iName:match("^EC") then iName = EC({iName, "T"}) else iName = TOK.getToken({iName, "T"}) end else if iName:match("^EC") then iName = EC({iName, "T"}) end end

if rData[2] then rData[2] = "x" .. rData[2] end

if pagename == iName then return {cName, rData[2], special, old} end end end end

return tOut end

function p.getTOK(frame) local tArgs = util.getArgs(frame)

local tOut = {} local tChest = {} if tArgs[1] then local conv = { ["Bronze-Old"]   = {"Bronze", ' data-sort-value="99902"|3h'}, ["Silver-Old"]   = {"Silver", ' data-sort-value="99903"|6h'}, ["Gold-Old"]     = {"Gold", ' data-sort-value="99904"|12h'}, ["Platinum-Old"] = {"Platinum", ' data-sort-value="99905"|24h'}, }		if conv[tArgs[1]] then table.insert(tChest, {conv[tArgs[1]][1], ("x" .. (tArgs[3] or "1")), (tArgs[2] or nil), (conv[tArgs[1]][2] or nil)}) else table.insert(tChest, {tArgs[1], ("x" .. (tArgs[3] or "1")), (tArgs[2] or nil)}) end else local pagename = tArgs["P"] or mw.title.getCurrentTitle.text

for cName, chest in pairs(chestData) do if availableData["Chests"][cName .. " Chests"] then for n, v in pairs(availableData["Chests"][cName .. " Chests"]) do					local today = os.date("%Y/%m/%d %H:%M:%S") local data = availableData["Chests"][cName .. " Chests"][n] local UnlockDate = data[1] .. util.dayStart local LockDate = date(data[1]):adddays(data[2]):fmt("%Y/%m/%d") .. (data[3] or util.dayStart) if UnlockDate < today and (data[2] == 0 or today < LockDate) then if chestData[cName][n] and chestData[cName][n]["R"] then table.insert(tChest, getChest("T", chestData[cName][n]["R"], cName, pagename)) end if chestData[cName][n] and chestData[cName][n]["S"] then table.insert(tChest, getChest("T", chestData[cName][n]["S"], cName, pagename, "S")) end

if not pagename:match("^.+ Blueprint Token$") and not pagename:match("^.+ Elixir Ingot Token$") and not pagename:match("^Time Skip Token$") then local pRarity = TOK.tokenType({pagename, "S"}) pRarity = string.upper(string.sub(pRarity, 1, 1)) .. string.sub(pRarity, 2) if pagename:match("^.+ Relic Token$") then pRarity = TOK.tokenType({pagename, "T"}) pRarity = string.upper(string.sub(pRarity, 1, 1)) .. string.sub(pRarity, 2) pRarity = "Relic " .. mw.ustring.gsub(pRarity, " relic", "") end

if chestData[cName][n] and chestData[cName][n]["R"] then table.insert(tChest, getChest("T", chestData[cName][n]["R"], cName, pRarity)) end if chestData[cName][n] and chestData[cName][n]["S"] then table.insert(tChest, getChest("T", chestData[cName][n]["S"], cName, pRarity, "S")) end end end end end end end

for k, v in pairs(tChest) do		if v[1] == "Special Request Wishes" then local tRet = {	'|-\n| style="text-align: center;"| \n|Special Request Wishes\n|\n| data-sort-value="0"|Instant\n| colspan="2"|', v[2], '\n' }			table.insert(tOut, table.concat(tRet)) else local tRet = {	'|-\n| style="text-align: center;"| ', CHEST({v[1], "45"}), ' \n|', CHEST({v[1], "L"}), "", "", '\n|\n|', ' data-sort-value="99901"|Instant', '\n| colspan="2"|', v[2], '\n' }

if v[3] then tRet[6] = " * Special Chance Only " end

if v[4] then tRet[8] = v[4] end

table.insert(tOut, table.concat(tRet)) end end

return table.concat(tOut) end

function p.getITEM(frame) local tArgs = util.getArgs(frame)

local tOut = {} local tChest = {} local space = "" local pagename = tArgs["P"] or mw.title.getCurrentTitle.text

for cName, chest in pairs(chestData) do if availableData["Chests"][cName .. " Chests"] then for n, v in pairs(availableData["Chests"][cName .. " Chests"]) do				local today = os.date("%Y/%m/%d %H:%M:%S") local data = availableData["Chests"][cName .. " Chests"][n] local UnlockDate = data[1] .. util.dayStart local LockDate = date(data[1]):adddays(data[2]):fmt("%Y/%m/%d") .. (data[3] or util.dayStart) if UnlockDate < today and (data[2] == 0 or today < LockDate) and cName ~= "Legendary" then if chestData[cName][n] and chestData[cName][n]["R"] then table.insert(tChest, getChest("I", chestData[cName][n]["R"], cName, pagename)) end if chestData[cName][n] and chestData[cName][n]["S"] then table.insert(tChest, getChest("I", chestData[cName][n]["S"], cName, pagename, "S")) end end end end end

for k, section in pairs(chestData["Legendary"]) do		if type(section) == "table" then table.insert(tChest, getChest("I", section["R"], "Legendary", pagename)) end end

for name, v in pairs(availableData["Season"]) do		if pagename == name then table.insert(tChest, {(v["O"] or ":Category:Seasons|Season Pass"), (v["T"] or "?"), S=true}) end end

pagename = mw.title.getCurrentTitle.subpageText

for k, v in pairs(tChest) do		local tRet = {space, "", "", "", ""}

if tArgs[1] == "L" and v["S"] then tRet[2] = " ''Gain " .. v[1] .. " Tier " .. v[2] .. " to get " .. pagename .. "!''"		elseif tArgs[1] == "I" and v["S"] then tRet[2] = "" .. v[1] .. ": Tier " .. v[2] elseif tArgs[1] == "L" then tRet[2] = CHEST({(v[1] .. "-" .. pagename), "O"}) elseif tArgs[1] == "I" then tRet[2] = CHEST({(v[1] .. "-" .. pagename), "S", "S"}) end

space = " "

table.insert(tOut, table.concat(tRet)) end

if table.concat(tOut) ~= "" then table.insert(tOut, " ") end

return table.concat(tOut) end

function p.getLastCost(frame) local tArgs = util.getArgs(frame)

local tOut = "" local prevTab = 0 local pagename = tArgs["P"] if not pagename then pagename = mw.title.getCurrentTitle.text end pagename = mw.ustring.gsub(pagename, " Chests", "") or "" if not chestData[pagename] then return "" end

for cName, chest in pairs(chestData[pagename]) do		if chest ~= true and chest["C"] and chest[1] > prevTab then tOut = chest["C"] prevTab = chest[1] end end

return frame:preprocess(tOut) end

return p