ADD.TO.INVENTORY-SW


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 * ... All right, kid, good talking to ya! Stay safe out there... or, y'know, whatever value of "safe" you Slaughter Racers are into.
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 * Like... "not actively on fire," I guess? Oh, and remember, I'm gonna send you that surprise I was talking about soon! Okay... Bye!
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 * ... Whoo! Gotta love BuzzzFace for keeping in touch with Vanellope. This "long-distance" thing is tough, but we make it work!
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 * And it leaves me room to plan that surprise I mentioned, too -- I'm coming to her game to visit her! I just gotta pack, first...
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 * And it leaves me room to plan that surprise I mentioned, too -- I'm coming to her game to visit her! I just gotta pack, first...
 * }
 * }

ADD.TO.INVENTORY
Level 1 "Task.Pack.For.Visit."
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 * Send "Ralph.fxit" to "Task.Pack.For.Visit."
 * 2h
 * 10, 75
 * }


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 * Aw, yeah... Can't beat a couple bunches of cherries for classic power-up goodness. Vanellope will love these!
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 * The burgers I sent over a while back were good and all -- but they don't give you points when you eat 'em. I should know!
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 * Actually... I don't know if they even HAVE points in Slaughter Race. Which is weird. How do they know how good they're doing?
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 * I mean, Vanellope DID talk about something called "achievements," this one time... but I didn't really get it.
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 * Anyhoo. Points or no points, hopefully these'll still taste okay.
 * }
 * I mean, Vanellope DID talk about something called "achievements," this one time... but I didn't really get it.
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 * Anyhoo. Points or no points, hopefully these'll still taste okay.
 * }
 * }