Conflict Resolution 101-WIR


 * align="center"|
 * Deliah's Discount Dromedaries had all their paperwork in on time... But Omar's Five-Star Samovars already set up their tent...
 * align="center"|
 * Aargh... I have no idea what to do! They both made good points... and they were both REALLY loud.
 * align="center"|
 * I gotta figure this out somehow. Wish I was as good at calming merchants down as I am at riling them up...
 * }
 * align="center"|
 * I gotta figure this out somehow. Wish I was as good at calming merchants down as I am at riling them up...
 * }

Level 1 "Consider the Problems" * Requires Streets of Agrabah
 * align="center"|
 * align="center"|
 * Send Aladdin to consider the merchants' problem. *
 * 2h
 * 10, 75
 * }


 * align="center"|
 * Hmm... Call in the palace guards to sort things out? Nah -- Rasoul would probably go after me, instead.
 * align="center"|
 * Talk to Jasmine...? Aah, but she's got so much else to do for the festival already...
 * align="center"|
 * ... Just pick a name out of a fez, and whoever wins gets the corner stall?
 * align="center"|
 * Yeah. Let's go with that.
 * align="center"|
 * At least I've GOT a fez. It's like I'm halfway there already!
 * }
 * Yeah. Let's go with that.
 * align="center"|
 * At least I've GOT a fez. It's like I'm halfway there already!
 * }
 * }