Module:ItemCollection

--[==[-- -- Lua script to get Collection Icon for Character or Collection Name --

Function: getCollection

Parameters: 1: Character Name (or Collection short Name) Separate multiple characters with a dollar sign "$" 2: Icon Size in pixels "T" = include Text name/link, size = 25 "A" = link to section/anchor on current page "N" = Collection Name (Text only) "S" = IP/Collection Short Name (Text only) "P" = include small Name/Link bellow, size = 40 3: Filtered list if present, then filtered list of collections is displayed filtering out collections with item [2] not nil

Function: getGallery --]==]

local p = {}

local collectionData = mw.loadData( 'Module:ItemCollection/data' ) local util = require('Module:Utility')

function oneCollection(collection, size, outType, pageName) local fileLink = ""

if collection then local collName = collection[1] if outType == 3 then return collName elseif outType == 4 then return collection[3] or collName end local file = mw.ustring.gsub(collName, "[\,\.']", "") file = mw.ustring.gsub(file, " ", "_") file = mw.ustring.lower(file)

if outType == 1 then fileLink = ""               .. collName                .. " ("        else            fileLink = ""        end

fileLink = fileLink .. "[[File:cc-"           .. file            .. "-l.png|x"            .. size            .. "px|"            .. collName            .. "|link="

if outType == 2 then fileLink = fileLink .. pageName .. "#"                       .. mw.uri.anchorEncode(collection[4] or collName) else fileLink = fileLink .. "Category:" .. collName end fileLink = fileLink .. "]]"

if outType == 1 then fileLink = fileLink .. ")"       end

fileLink = fileLink .. " "       if outType == 5 then fileLink = fileLink .. " "               .. collName                .. " " end end return fileLink end

function oneImage(collection) local fileLink = ""

if collection then local collName = collection[1] local file = mw.ustring.gsub(collName, "[\,\.']", "") file = mw.ustring.gsub(file, " ", "_") file = mw.ustring.lower(file)

fileLink = fileLink .. "cc-" .. file .. "-l.png|"           .. collName            .. "|link=Category:" .. collName end return fileLink end

function p.getCollection(frame) local tArgs = util.getArgs(frame) local character = tArgs[1] or "" local size = tArgs[2] local filter = tArgs[3] or ""

local outType = 0

if not size or size == "" then size = "50" elseif not tonumber(size) then if size == "N" then outType = 3 size = "0" elseif size == "S" then outType = 4 size = "0" elseif size == "A" then outType = 2 size = "40" elseif size == "P" then outType = 5 size = "40" else outType = 1 size = "25" end end

local collectionFile = "" local space = "" local pageName = mw.title.getCurrentTitle.prefixedText local collections = {} character = mw.ustring.gsub(character, "^%s*(.-)%s*$", "%1") or '' if character == "" then character = mw.title.getCurrentTitle.text end

if character == "ALL" then collectionFile = " Go to: " for k, v in pairs(collectionData["Collections"]) do           if filter == "L" and v[5] == nil then if k > 1000 then table.insert(collections, {v, k}) end elseif filter == "" or v[5] == nil then table.insert(collections, {v, v[2]}) end end

table.sort(collections, function(a,b) return a[2] < b[2] end)

for _, coll in ipairs(collections) do           collectionFile = collectionFile .. space .. oneCollection(coll[1], size, outType, pageName)

if outType == 1 or outType == 3 or outType == 4 then space = ", " else space = " " end end collectionFile = collectionFile .. " "   else for cName in mw.text.gsplit(character, "%s*%$%s*") do           cName = mw.text.decode(cName) if collectionData["Items"][cName] and collectionData["Items"][cName][1] then local collNo = collectionData["Items"][cName][1] -- If the line below is added, then in case of multiple items, if any one -- item has collNo = nil then the empty string will be returned, -- instead of just skipping that one item --               if collNo == nil then return "" end

if not collections[collNo] then local collData = collectionData["Collections"][collNo] collectionFile = collectionFile .. space .. oneCollection(collData, size, outType, pageName) if outType == 1 or outType == 3 or outType == 4 then space = ", " else space = " " end

collections[collNo] = 1 end end end end

return collectionFile end

function p.getPremium(frame) local tArgs = util.getArgs(frame) local pagename = tArgs[1] or mw.title.getCurrentTitle.text local tOut = "" if collectionData["Items"][pagename] then if collectionData["Items"][pagename][3] and collectionData["Items"][pagename][3] == true then tOut = "" if not tArgs[1] then tOut = tOut .. ""			end end end

return tOut end

function p.getLimited(frame) local tArgs = util.getArgs(frame) local pagename = tArgs[1] or mw.title.getCurrentTitle.text local tOut = "" if collectionData["Items"][pagename] then if collectionData["Items"][pagename][4] and collectionData["Items"][pagename][4] == true then tOut = "" if not tArgs[1] then tOut = tOut .. ""			end end end

return tOut end

function p.getRarity(frame) local tArgs = util.getArgs(frame) local pagename = tArgs[1] or mw.title.getCurrentTitle.text local tOut = "" if collectionData["Items"][pagename] then if collectionData["Items"][pagename][5] then tOut = collectionData["Items"][pagename][5] end end

return tOut end

-- to be called only from other LUA modules function p.actDataFile(character)

local dataFile = ""

if collectionData["Items"][character] then local collNo = collectionData["Items"][character][1]

if collectionData["Collections"][collNo] then data = collectionData["Collections"][collNo] dataFile = data[6] or data[3] or data[1] end end return dataFile end

function p.getGallery(frame) local cHeader = ''

return frame:preprocess(collectionFile) end

function p.getCharacterinfo(frame) local tArgs = util.getArgs(frame) local charName = tArgs[1] or mw.title.getCurrentTitle.text charName = charName:gsub("^%s*(.-)%s*$", "%1") or '' local VL = mw.ext.VariablesLua

VL.vardefine("file", ("Cp-" .. mw.ustring.gsub(mw.ustring.lower(charName), "[':\"%,%.]", "") .. ".png"))

if tArgs[1] then VL.vardefine("premium", p.getPremium({charName})) VL.vardefine("limited", p.getLimited({charName})) VL.vardefine("collection", p.getCollection({charName, "T"})) else VL.vardefine("premium", p.getPremium({})) VL.vardefine("limited", p.getLimited({})) VL.vardefine("collection", (p.getCollection({charName, "T"}) .. ""))	end

local data = collectionData["Items"][charName] if not data then return "X" end

if not data[3] and not data[4] then VL.vardefine("storyline", "No Level Required") end

if data[5] then VL.vardefine("rarity", data[5]) end

return "" end

return p